Legbiter's Christmas Cracker [A non-Tzimisce Viscissitude deck] This deck is probably my most successful ever, and its construction was a complete accident. I was rebuilding the decks i normally use for casual play with Lady Legbiter to make them a bit more menacing, and when I had finished i found i had a whole load of vis cards left over, and an equally large number of vampires who all had vis/VIS but hadn't fitted into decks. I've had a fair bit of experience playing with a Tzimisce deck so i knew how good vis can be, not so much the combat but the dual-purpose cards like changeling and Plasmic Form. So I just threw together what i had and out came the following deck, more or less - the version i print here evolved a bit through playtesting. CRYPT [12] 2 x Blaise 7 Gangrel antitribu Sabbat +1 Hand damage obf vis ANI CEL 3 x Christine Boscacci 2 Pander Sabbat Christine gets -1 intercept against any minion attempting to bleed vis dom Dominique 7 Ventrue antitribu Sabbat As a D action, Dominique may put a vandal counter on a location. If a location has a number of vandal counterson it equal to its cost [or 1 vandal counter if it has no cost], burn it. ani vis dom FOR AUS 2 x Hugo 4 Brujah antitribu Sabbat -1 intercept v Lasombra and Tzimisces pre vis POT Matteus, Flesh Sculptor 10 Toreador antitribu Sabbat Priscus; may burn anadditional blood to play an action that requires a Cardinal or Archbishop. May burn 1 blood to get +1 intercept against a cardinal or archbishop attempting a political action. VIS PRE CEL AUS Olivia 5 Nosferatu antitribu SabbatBishopvis OBF POT 2 x Rex, The Necronomist 3 Pander Sabbat Combat cards cost Rex an additional blood to play. vis pro pot LIBRARY [90] MASTERS [19] Animalism Ascendance x 3 The Barrens Blood Doll x 2 Celerity Dominate Elder Library Misdirection Obfuscate Pentex Loves You! Potence Presence The Rack Short-term Investment Sudden Reversal Vicissitude MINION [71] ACTIONS [9] Govern the Unaligned x 4 Legal manipulations x 2 Media Influence Social Charm x 2 ACTION MODIFIERS [13] Bonding x 2 Changeling x 3 Cloak the Gathering x 2 Conditioning x 3 Faceless Night Lost in Crowds x 2 ACTION MODIFIER OR COMBAT [3] Plasmic Form x 3 COMBAT [28] Blood of Acid Blur x 3 Body Arsenal x 2 Fire in the Blood Flash Fleshcraft x 4 Horrid Form Mighty Grapple x 3 Preternatural Evasion Pushing the Limit Reform Body x 2 Sacrament of Carnage Thrown Gate x 2 Undead Strength x 5 EQUIPMENT [3] Aaron's Feeding razor Hand of Conrad Leather Jacket REACTIONS [12] Cat's Guidance x 3 Deflection x 4 Forced Awakening Guard Dogs Rat's Warning Wake with Evening's Freshness x 2 RETAINERS [3] JS Simmons, Esq. Mr Winthrop Tasha Morgan Despite its unpromising genesis this deck really works, largely because it has a lot of good cards from a range of different disciplines that come together in unfamiliar combos. In that respect it is similar to the 5-colour Black or Green decks that have been winning the major Magic tournaments recently. Its basic stock-in-trade is presence- and dominate-based bleed [with dom and vis bleed- modifiers] and bleed-bounce. It is short oni ntercept and voting, but not completely without resources in those departments ... and it is surprisingly good at combat. However, the main thing about this deck is that it is always up to something, and there is a really pleasurable feel of flexibility about it. People playing against it have a hard time guessing the design principle [because it doesn't really have one], so it has a genuine surprise factor. Furthermore, it looks to me as though the off-clan vampires with vis may all be rather powerful .... it hink the designers may have felt that vis was a kind of sucky discipline [which in my experience it is, as regards combat, unless you have Meshenka and Dragos] and so they stuck it almost as an afterthought onto vampire cards that they felt were marginally underpowered.